Skip Navigation

Human Vision for New Frontiers

X2 is the human-led AI filmmaking division of UNXNOWN, bringing together visionary filmmakers and emerging technologies to explore new frontiers in storytelling.

Working with creators who are pushing the boundaries of AI filmmaking, X2 sits at the intersection of human imagination and technological innovation. As this creative landscape rapidly evolves, our ambition is to help shape its future, championing bold experimentation, meaningful collaboration, and new possibilities for cinematic expression.

Operating as a dedicated division of UNXNOWN, X2 allows us to explore the creative potential of AI while maintaining our broader commitment to craft, originality, and human-led storytelling across all forms of filmmaking.

Luca Babini

Luca Babini is an AI filmmaker, visual artist, and creative director working at the intersection of cinematic storytelling, product and brand communication, and generative technology. Building on decades of experience in photography, film production, fashion, art, and branded imagery, he combines traditional filmmaking instincts with the latest AI image, video, voice, music, and sound tools. His work focuses on creating visually distinctive, product-driven commercials and short-form films that bring the craft and discipline of analog production into a new generation of AI-powered storytelling.

Sara Nemati

Sara Nemati is an AI designer and creative technologist exploring the intersection of design, storytelling, and generative AI. With a background in architecture and years of experience in digital art, NFTs, and creative direction, she creates AI-powered visuals, films, and interactive experiences while experimenting with the latest image, video, and creative technologies to push creative workflows forward.

Narottama Panitz

Narottama Panitz is a Maryland-based, award-winning filmmaker, AI artist, and creative director whose work blends science fiction, dark humor, music, and big philosophical questions. Raised in a Hare Krishna ashram and later trained in audio engineering at Sheffield Institute for the Recording Arts, he brings an outsider’s curiosity and a musician’s ear to visual storytelling. His work ranges from cinematic branded films to pixel-art worlds inspired by classic 1990s point-and-click adventure games.